In the modern workplace, sustainability has become a priority, with companies striving to reduce waste and improve their environmental impact. One of the most effective strategies to increase recycling participation and reduce waste is through gamification. By adding game-like elements to everyday tasks, employees are more motivated, engaged, and likely to change their behaviors. But how accurate is this theory? In this blog, we'll explore how gamification can boost overall recycling program engagement at work.
A common challenge many businesses face is low engagement with their recycling programs. Employees may be unsure of what to recycle or simply forget to participate. Gamifying the recycling process can make it fun and rewarding, encouraging more people to get involved. In Scrapp’s early days, we started out as a gamified mobile app:
The software enabled individuals to receive something in return for their positive environmental behavior. Folks could exchange their in-app points for anything multitude things, including; Ocean Bottle (reusable water bottles), Pela (eco phone cases), Wild (all-natural deodorant) and more. As a case study, we also provided the option for individuals to donate the points to charity. Surprisingly, 96% of the points on the platform were donated to charity.
96% of our users donated their points to charity
This got us thinking - maybe we have the motivation to recycle backwards? What if giving people rewards wasn’t the answer, and instead, it was to just make sure the act of doing good a given individual was making, was actually doing good. This was backed by further research we found, when looking into the research papers of people to donate blood. Blood donations dropped by 25% when a financial incentive was offered in exchange for the donation. It was discovered the moment a financial value was attached to an act of ‘doing good’, and contributing to something bigger than oneself, that the act was 'tarnished' and no longer serving an altruistic purpose.
Our solution? We made it the act of doing good, automatic. Every time a scan is made through Scrapp’s platform, we remove one ocean-bound bottle of plastic on the individual’s behalf. Then, we removed the in-app rewards system and simply made it as easy as possible for someone to scan a product and know how to recycle it. Convenience over gamification.
Convenience over gamification
It is important to note, that when the financial reward is large enough, then you can maintain very high recycling rates. This includes Bottle Bills (also known as Deposit Return Schemes), where each packaging type has a deposit value. In some US states and European countries where the bottle bill exists, there are return rates as high as 95%! But to emphasize - the financial reward has to be enough. From when the bottle bill was first introduced in 1971, the $0.05c deposit still exists today. If we account for inflation, it should now be almost $0.40c. As long as the financial incentive is enough, you will find high recycling rates for products. However, as most bottle bills are not a high amount, nor entirely ubiquitous, it means we have to get creative with motivating individuals to recycle.
One thing that we did learn through our research, is that perception plays a large part in consumer recycling. It is two-fold:
Interestingly, perception is a large driver in a lot of our decisions in our day-to-day lives. Whether it be our own, a friend’s or family members, the way in which perceive things forms our own reality. Which makes it a very important consideration when we look through the lens of recycling.
While bringing a transactional reward to the act of recycling may not provide the long-term behavior change, there are other ways to leverage gamification to improve consumer recycling rates. They take a blend of the social and personal perceptions mentioned above. See below some examples:
These are just some examples of gamifying the consumer experience that you can use in your recycling programs to increase engagement. Scrapp facilitates this through its platform, and more. Book in a demo to speak with a member of the team or email us at info@scrappzero.com with any questions. We’d love to hear from you!
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